Publication Type : Conference Paper
Publisher : IEEE
Source : Proceedings of the 2019 IEEE International Conference on Communication and Signal Processing, ICCSP 2019, 2019, pp. 254-257, 8697956
Url : https://ieeexplore.ieee.org/document/8697956
Campus : Amritapuri
School : School of Engineering
Department : Electrical and Electronics
Year : 2019
Abstract : VR serious games contain a wide variety of applications. Disaster Relief Management can be implemented using the VR game. VR games make the player feel like reality which will be more effective in these kinds of applications. This work simulates the effect of a flood so that the player gets a better understanding of disaster management techniques. The precautions to be taken before the flood occurs, are used as the gaming element. This game mainly focuses on the precautions and the rescue operations happening before and after the disaster. After playing or watching this game, the uneducated can also understand the steps to do in case disaster is happening. The game is designed by Kolb’s Learning Method, most of which, is concerned with the learner’s internal cognitive processes. Upon completion of this game, its effectiveness is observed by conducting a comparative study between book learning on disaster management and this Virtual Reality Game.
Cite this Research Publication : Krishnan, R.R., Sushil, S., Hrishikesh, R., ...Ganesh, A., Narayanan, G., A novel virtual reality game for disaster management applications, Proceedings of the 2019 IEEE International Conference on Communication and Signal Processing, ICCSP 2019, 2019, pp. 254-257, 8697956