Year : 2023
Designing Empathy Game: Case on Participatory Design Session with children within the Indian context
Cite this Research Publication : Muravevskaia E., Abhijith A., Prabha P., Unnithan M., Arunav H., Rthuraj P., Ruthvik K., Manikutty G. (2023). Designing Empathy Game: Case on Participatory Design Session with children within the Indian context. In Proceedings of the 22th International Conference on Interaction Design and Children (IDC ‘23). Association for Computing Machinery, New York, NY, USA, ISBN 979-8-4007-0131-3/23/06. DOI: https://doi.org/10.1145/3585088.3593862
Year : 2022
Transformational approach to social skills development in children: Virtual Reality Games for social-emotional diagnostics and development of social skills in children
Cite this Research Publication : Muravevskaia, E. and Gardner-McCune, C. (2022, May). Transformational approach to social skills development in children: Virtual Reality Games for social-emotional diagnostics and development of social skills in children. In the proceedings of the 3rd Conference “Family and social crisis” (Family Conference 2022) (Scopus database: in Russian language)
Year : 2022
Social Presence in VR Empathy Game for Children: Empathic Interaction with the Virtual Characters
Cite this Research Publication : Muravevskaia, E., & Gardner-McCune, C. (2022, March). Social Presence in VR Empathy Game for Children: Empathic Interaction with the Virtual Characters. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 742-743). IEEE.
Year : 2022
VR Empathy Game: Creating Empathic VR Environments for Children Based on a Social Constructivist Learning Approach
Cite this Research Publication : Muravevskaia, E., & Gardner-McCune, C. (2022, July). VR Empathy Game: Creating Empathic VR Environments for Children Based on a Social Constructivist Learning Approach. In 2022 International Conference on Advanced Learning Technologies (ICALT) (pp. 360-362). IEEE.
Year : 2020
Moving Beyond Stuck: A Design-Based Approach to Enhancing Minority Tech Startup Launches
Cite this Research Publication : Eugene, W., Jimenez, Y., Muravevskaia, E., Lopez-Ramirez, C., & Gilbert, J. (2020, July). Moving Beyond Stuck: A Design-Based Approach to Enhancing Minority Tech Startup Launches. In International Conference on Human-Computer Interaction, 19-26. Springer, Cham. DOI: https://doi.org/10.1007/978-3-030-60700-5_3
Year : 2020
Designing a Virtual Reality Empathy Game framework to create empathic experiences for children
Cite this Research Publication : Muravevskaia, E., & Gardner-McCune, C. Designing a Virtual Reality Empathy Game framework to create empathic experiences for children. International Journal of Child-Computer Interaction, 35, 100561., 2023
Year : 2017
Empathy Development in Young Children Using Interactive VR Games
Cite this Research Publication : Muravevskaia, E. (2017, October). Empathy Development in Young Children Using Interactive VR Games. In Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 715-718. Association for Computing Machinery, New York, NY, USA. Doctoral Consortium. DOI: https://doi.org/10.1145/3130859.3133229